Tutorials
The following tutorials will help you to become familiar with the 3ds Max interface, functions, controls, and tools.
Getting started
A quick tour of 3ds Max 2018
The 3ds Max 2018 tutorial was written by Cynthia Chen. It is a great introduction to the basic functionality and workflow of the program.
Author's Bio
Cynthia Chen is a freelance creative consultant, providing freelance photography and video services to New York City, New Jersey, and surrounding areas. She can be reached at : cynthia.chen@gmail.com.
You've made a good career choice, you've learned the tools, but do you really know how to use the software? With a little practice and the right training, you can move beyond the interface and learn how to accomplish your goals as a 3D artist.
Learn how to set up your projects and scenes, work with tools and layers, and avoid the most common pitfalls.
In this tutorial, you'll learn:
How to effectively and efficiently set up your projects and scenes, including how to configure your rendering settings, and what options to consider
Tools and functions that allow you to customize your work, including how to set up your scene and choose and apply 3ds Max workflows
Specialized techniques for quickly organizing your scenes and work, including how to work with layouts and layers
The power of reusable materials, as well as how to think about implementing materials in your projects
3ds Max Primitives and Surfaces
This tutorial will walk you through the basics of creating and editing surfaces in 3ds Max.
Jeff Friesen is a professional technical artist specializing in computer graphics and video game art, with a focus on realistic modeling and animation.
He is the co-founder and Technical Director at BullForge, an interactive development company in Brooklyn, NY. Jeff has been developing characters, environments, and characters for games such as Grand Theft Auto, Far Cry, and Gears of War, as well as working on more than a dozen independent projects.
You'll learn:
How to create your own materials, including different surface types
The power of using meshes to create faces, edges, and vertices in your scenes
The versatility of 3ds Max by using the mesh-based Editing Modes
Working with Geometry and Projections
Do you know the basics of using 3ds Max,
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